EH-DOCUMENTATION
  • ERROR HUB
    • Welcome
    • Terms Of Service
    • Customer Service
    • Common Issues
    • FAQ
    • Discord Guide
  • OUR SCRIPTS
    • Advanced Cutscene
      • Installation
      • Configuration
        • Clothing
        • Multicharacter
          • Renzu Multicharacter
          • ZSX Multicharacter
        • QB-Apartment
        • Vehicle Keys
      • Events and Exports
      • Shared Files
    • Codekit
      • Installation
  • HOUSING SHELLS
    • Modern & Classic Mid Shell
Powered by GitBook
On this page
  • Start Cutscene
  • Is Taxi Cutscene
  1. OUR SCRIPTS
  2. Advanced Cutscene

Events and Exports

PreviousVehicle KeysNextShared Files

Last updated 2 months ago

Start Cutscene

This client sided export and event are used as a trigger to start the cutscene, i.e., the main trigger

exports["eh_cutscene"]:start()
TriggerEvent("eh_cutscene:client:StartCutscene")

Is Taxi Cutscene

This client-side export is used to identify whether the vehicle entity ID provided is a cutscene's spawned taxi or a random NPC vehicle. It helps tackle issues where vehicle key scripts forcefully lock taxi doors when a player attempts to enter the taxi. to view the usage of the export.

exports["eh_cutscene"]:isVehicleTaxi(vehicle_entity_id)

Click here