Clothing
Supported clothing scripts:
local CreateFirstCharacter = falseRegisterNetEvent('qb-clothes:client:CreateFirstCharacter')
AddEventHandler('qb-clothes:client:CreateFirstCharacter', function()
CreateFirstCharacter = true
QBCore.Functions.GetPlayerData(function(pData)
local skin = "mp_m_freemode_01"
openMenu({
{menu = "character", label = "Character", selected = true},
{menu = "clothing", label = "Features", selected = false},
{menu = "accessoires", label = "Accessories", selected = false}
})
if pData.charinfo.gender == 1 then
skin = "mp_f_freemode_01"
end
ChangeToSkinNoUpdate(skin)
SendNUIMessage({
action = "ResetValues",
})
end)
end)Last updated