QB-Apartment
RegisterNetEvent("eh_cutscene:client:resetApartment", function()
if not InApartment then return end
TriggerServerEvent('qb-apartments:returnBucket')
exports['qb-interior']:DespawnInterior(HouseObj, function()
TriggerEvent('qb-weathersync:client:EnableSync')
Wait(1000)
TriggerServerEvent('apartments:server:RemoveObject', CurrentApartment, ClosestHouse)
TriggerServerEvent('qb-apartments:server:SetInsideMeta', CurrentApartment, false)
CurrentApartment = nil
InApartment = false
CurrentOffset = 0
TriggerServerEvent('apartments:server:setCurrentApartment', nil)
DeleteInApartmentTargets()
DeleteApartmentsEntranceTargets()
end)
end)
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